
The overhauled presentation goes a long way into injecting a fresh breath of life to The Crew's open-world. With dynamic new weather effects and a reworked graphics engine it's one of the better looking racing games around. It looked clean, sharp, and a great step up from its initial launch. None of these issues were present in Wild Run.

In our review of the base game, we felt that The Crew had competent visuals with some niggling concerns like objects appearing as you get closer and some awful looking jagged edges. The first thing we noticed was how much better it looked. And now, it's released The Crew: Wild Run, an expansion pack to the game. Over the last 11 months it's been pushing updates to The Crew from tweaking its wonky net code to adding new missions. However, none of this seems to have fazed developer Ivory Tower.

(Also see: The Crew Review: Definitely Not In Top Gear ) Being an always online game, connecting to its servers was a chore, most of the missions amounted to busywork, and the driving was anything but enjoyable. On paper, it sounded like the dream racer.

It's a racing game that promised you'll never drive alone what with a sprawling open-world, mammoth missions that had you playing with friends, and deep customisation options as well as role-playing game-like levelling systems. Last year, Ubisoft, the purveyor of fine historical murder simulators, quirky strategy games, and oft-delayed tactical shooters, also released The Crew.
